// this helper item is needed because bars on the HUD can only be drawn with inventory items, not other variables
ACTOR HUDHelperMaxShield : Inventory
{
	Inventory.Amount 1
	Inventory.MaxAmount 10000
}

// helper for displaying experience points. maximum amount is 100 for simulating a bar going from 0 to 100%.
ACTOR HUDHelperCurrentXP : Ammo
{
	Inventory.Amount 1
	Inventory.MaxAmount 100
	Ammo.BackpackAmount 0
	Ammo.BackpackMaxAmount 100
	+INVENTORY.IGNORESKILL	// to avoid displaying more XP than the player actually has (in lowest and highest difficulty setting - because ammo is doubled there)
}
