======== T H E S P A G H E T T I M U S T F L O W ======== Just drag and drop both files into your executable. Requires Zandronum 3.0 or GZdoom 1.8 or higher. If you are running it with two mods, make sure sm4BBgorev3.pk3 is loaded after everything else, or blood effects may not show properly. If you are having trouble with loading multiple files, try using Doomseeker. https://doomseeker.drdteam.org/ Theorically it should work with anything. Just make sure you are loading it after everything else so the blood hitpuff actors can be properly replaced. Credits: Pretty much everything on this mod is made by me. Gore sounds from Half-Life and Postal You don't need to ask my permission to modify and include this gore system into your mod/TC. Just give me credits and it's fine. CHANGELOGS Version 3.0 - Greatly improved gibs. Removed resources from other games. - Textured decals added. - Fixed a bug that allowed Arch-Viles to resurrect exploded monsters, making them return as invisible creatures. - Removed the blue and green gibs because they were useless right now. - Waiting until Zandronum gets some updates so I can add bloody footsteps and functional colored gibs. Version 2.0 - Greatly improved gibs, added more animations, improved blood mist effects. - More garbage data deleted, filesize reduced from 1,1mb to 800kb. - Added colored green and blue gibs (they require an addon to work). - Fixed a bug that allowed Arch-Viles to resurrect exploded monsters, making them return as invisible creatures. - Now the players will also explode with gibs. Version 1.0 (Released 18 November 2018) - Initial Release