//$GZDB_SKIP


ACTOR Dusk_Scaletest1 10000
{
	Game Doom
	Radius 16
	Height 48
	+SOLID
	scale 0.3
//	Translation "0:255=#[255,62,62]"
	States
	{
	Spawn:
		TST3 U -1 
		Stop
	}
}



ACTOR Dusk_Scaletest2 10001
{
	Game Doom
	Radius 16
	Height 48
	+SOLID
	scale 0.5
	States
	{
	Spawn:
		TST2 C -1
		Stop
	}
}

