//Something Michaelis did.
Actor TitleMapSetFlag : CustomInventory
{
    States
    {
    Pickup:
        TNT1 A 0 A_ChangeFlag("NOINTERACTION", true)
        TNT1 A 0 A_SetGravity(0)
        Stop
    }
}




//Custom decorations made for titlemap.
//it also includes heretic variants.
ACTOR Dusk_DeadDemon 9978
{
	Game Doom
	Radius 16
	Height 48
	+SOLID
	States
	{
	Spawn:
		TTLM B -1
		Stop
	}
}

ACTOR Dusk_DeadCacodemon 9979
{
	Game Doom
	Radius 16
	Height 48
	+SOLID
	States
	{
	Spawn:
		TTLM A -1
		Stop
	}
}

ACTOR Dusk_FireDecor 9977
{
	Game Doom
	Radius 16
	Height 32
	ProjectilePassHeight -16
	+SOLID
	States
	{
	Spawn:
		TCAN ABC 4 BRIGHT
		Loop
	}
}




//Heretic variants
ACTOR Dusk_DeadDemon_Heretic 9978
{
	Game Heretic
	Radius 16
	Height 48
	+SOLID
	States
	{
	Spawn:
		TTLM D -1
		Stop
	}
}

ACTOR Dusk_DeadCacodemon_Heretic 9979
{
	Game Heretic
	Radius 16
	Height 48
	+SOLID
	States
	{
	Spawn:
		TTLM C -1
		Stop
	}
}



ACTOR Dusk_FireDecor_Heretic 9977
{
	Game Heretic
	Radius 16
	Height 44
	+SOLID
	States
	{
	Spawn:
		SRTC ABC 4 Bright //I just like the snek one more =P
//		KFRT ABCDEFGH 3 Bright
		Loop
	}
}
