Model Q3T3Cross { 
	Path "MD3" 
	SurfaceSkin 0 0 "cross.tga"
	SurfaceSkin 0 1 "cross_skull.tga"
	MODEL 0 "cross.md3"
	Offset 0 0 96
	Scale 1 1 1
	FrameIndex EMPT A 0 0
}