=========================================================================== Advanced engine needed : GZdoom 4-6-1 and higher Primary purpose : Single play =========================================================================== Title : Cheogsh: Remastered v.1.2 Filename : cheogshR.pk3 Release date : 19.09.2021 Authors : Shadowman Email Address : ishadowman@mail.ru Misc. Author Info : Russia, Moscow Description : Cheogsh Series Update 2020 - 2021. Now all three episodes are collected in one archive, a starting map has been added for choosing the order of passage of episodes - "Cheogsh", "Cheogsh 2", "Realm of Cheogsh". When all the episodes are completed, the final, 13th map opens, which is my last map in this series. Its idea was inspired back in 2006 within the framework of the "Russian Community Project", and it is the map that should be considered the ancestor of the entire "Cheogsh" series. It started it, and the series ends on it. The update adds 3D models for decorative elements that are part of the Cheogsh world decorations, as well as for some standard Doom decorative objects. All torches now have dynamic fire, and all dialogs have been reworked according to a new scheme tested in Inquisitor 3D, however, while maintaining their original scrolling speed (you can adjust the speed in the Cheogsh 2 menu). But now the player can remove the dialogue immediately if he does not want to read all the messages. It is also more convenient to read books and other inscriptions on the levels. There is support for the Russian language (configured in a separate menu), as well as options for the rendering range of 3D models. Have a good game! Additional Credits to : Guest, GRAU(ConradRDW), Nil, Sitters for 3d models; Guest, Nil for fire and volcano effects; Dragon Hunter and Evilhog for beta-testing; Jake Crusher, Zer0 and Evilhog for localization into English; James C. McMenamy for music; id Software for Doom and Quake; Raven Software for Hexen; Dreamforge Entertainment for Anvil of Dawn; New World Computing for music for HoMM III; Clive Barker's Undying, 3D Realms for Duke3d, Blizzard for Diablo and Diablo II, Graf Zahl for GZDoom, KDIZD team, Tormentor667 for Ultimate Torment&Torture, Guest, Far (Olax), Real_Russia, Klon, Gucha, entryway and 3EPHOEd. =========================================================================== * What is included * New levels : 13 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : map01-map13 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : Jumps, crouches are needed Difficulty Settings : Yes Known bugs: : none Tested With : GZDoom 4-6-1 * Construction * Base : Modified, based on Cheogsh.wad, Cheogsh2.wad, Roch.wad Build Time : 21.07.2020 - 19.09.2021 Editor(s) used : DoomBuilder 2, XWE 1.16, Photoshop CS 8.0, Quake 2 Model Editor 0.90, Cowon JetAudio 6.21 * Copyright / Permissions * Authors may NOT use these levels as a base to build additional levels. Authors may use the resources in this wad as long as you give the original author credit. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: -